Game Development Course
 
															Creating a successful game requires careful planning, development, and execution. Here’s a structured outline to guide you through the game development process
Concept & Planning
- Game Idea & Genre Selection (Action, RPG, FPS, Strategy, etc.)
- Define Target Audience (Casual, Hardcore, Age Group, Platform Preference)
- Platform Selection (PC, Console, Mobile, Web, VR, AR)
- Business Model (Paid, Free-to-Play, Subscription, In-App Purchases, Ads)
- Market Research & Competitor Analysis
Game Design Document (GDD) & Prototyping
- Story & Lore Development (Narrative, Characters, Worldbuilding)
- Game Mechanics & Core Loop Design
- Level Design & Progression System
- UI/UX Design & Wireframing
- Prototyping & Proof of Concept (Early-stage mockups, paper prototypes, or rapid development prototypes)
Technology & Tools Selection
- Game Engine: Unity, Unreal Engine, Godot, Custom Engine
- Programming Languages: C++, C#, Python, JavaScript, Rust
- 3D Modeling & Animation: Blender, Maya, 3ds Max
- 2D Art & UI: Photoshop, Illustrator, Aseprite
- Audio & Sound Design: FMOD, Wwise, Audacity
- Version Control & Collaboration: Git, Perforce, SVN
Game Development (Core Implementation)
- Player Controls & Physics System
- AI & Enemy Behavior Systems
- Multiplayer & Networking (if applicable)
- Procedural Generation & Game Logic
User Interface (UI) & User Experience (UX) Development
- Menus & HUD (Health, Score, Inventory, etc.)
- Controls Customization & Keybindings
- Game Tutorials & Onboarding Experience
Testing & Quality Assurance (QA)
- Unit Testing (Game Mechanics, Physics, AI)
- Bug Fixing & Debugging
- Performance Optimization (FPS, Load Times, Memory Usage)
- User Testing & Feedback Collection
- Compatibility Testing (Different Devices, Resolutions, Platforms)
Monetization & Marketing Strategy
- Monetization Implementation (Ads, In-App Purchases, DLCs, Subscriptions)
- Pre-launch Hype & Community Engagement (Discord, Reddit, Twitter, Steam, etc.)
- Trailers & Teasers (Gameplay Videos, Promotional Ads)
- Beta Testing & Early Access Release (Closed Beta, Open Beta)
Launch & Post-Launch Support
- Game Deployment on Target Platforms (Steam, Epic Games, App Store, Google Play, Consoles, etc.)
- Marketing & PR (Influencers, Game Reviews, Social Media, Press Releases)
- Bug Fixes & Post-Launch Patches
- Content Updates (DLCs, New Features, Seasonal Events)
- Community Management & Support (Forums, Discord, Feedback Systems)
| Free Seminar Online & Onsite | 
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													  Free Seminar on Feb 3 To 16, 2025
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| Course Start | 
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													   Feb 17, 2025
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